Caddis lets you build motion with nodes, layers or both. It suits procedural work: patterns, grids and systems that react to rules.
New in 1.1
- Particles with collisions and flocking.
- Loop, For Each and Switch controls.
- Layout and Cell nodes for grids.
- Cryptomatte EXR support and nested compositions.
Best for
- Motion designers who like Cavalry-style procedural thinking.
Sources
Further reading from CG Channel. Read the original for full detail.